Icelite reads the game.
Not just the packets.

Server-side detection built around combat, movement, networking, and world interaction — without putting anything on the player’s machine.

Built for Minecraft

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Why Icelite

Engineered for real gameplay

Low overhead · Context-aware · Continuously refined

01

Server-side & Privacy-focused

Icelite analyzes gameplay from the server side, so players do not need a client-side anticheat installed on their machines.

02

Adaptive Detection

Multiple signals are evaluated together to distinguish unusual gameplay from legitimate player behavior.

03

Real-time Analysis

Live packet, movement, combat, and interaction signals can be evaluated as gameplay happens.

04

Scales With Your Network

Designed to fit small servers and growing Minecraft networks without unnecessary operational overhead.

Detection Coverage

Built around how Minecraft actually works

Focused server-side analysis across combat, movement, networking, and world interaction.

01

Combat

Aim geometry, reach, click timing, velocity response, target changes, and delayed interactions are analyzed together.

02

Movement

Tick simulation, collision, ground state, fluids, velocity response, and timer behavior provide movement context.

03

Network

Transactions, acknowledgement timing, packet withholding, blink-like behavior, and burst patterns are monitored.

04

World

Placement geometry, bridging patterns, GUI movement, ghost-hand behavior, and packet ordering are examined.

Why It Matters

The cost of cheaters

The impact cheating has on Minecraft communities and server owners.

01

Eroded player trust

02

Shrinking player base

03

Economic disruption

04

Shortened server lifespan

05

Increased development cost

06

Server reputation declines

07

Elevated security threats

08

Server instability

Performance Metrics

Protection without the overhead

Icelite is engineered around fast packet processing and lightweight server-side detection.

< 0.4%CPU Overhead
~42 MBMemory Footprint
0.02 msTick Latency
< 1 TickCancel Response

Pricing

Choose your plan

Select the perfect plan for your server and unlock the full potential of Icelite.

Starter

Small server

SMP

Perfect for small servers with under 75 players online.

€ 16 /month
Billed quarterly • Instant activation
Up to 75 total players online
Up to 5 server instances
Up to 3 unique hardware IDs
ALL checks included
Network

Large server

SCALE

Great for large servers and minigame networks.

€ 49 /month
Monthly billing • High volume
Up to 450 total players online
Unlimited server instances
Up to 15 unique hardware IDs
ALL checks included
Dedicated configuration tuning
Custom Solution

Enterprise

VIP

Tailored solutions for large networks with custom requirements.

Custom
Tailored contract • Custom SLA
Unlimited players online
Unlimited server instances
Unlimited unique hardware IDs
Dedicated 24/7 priority support
Custom heuristic profiling & checks

Got Questions?

Frequently Asked Questions

No. Icelite is 100% server-side. Players connect using vanilla Minecraft or any client without downloading anything.
Icelite supports Spigot, Paper, Purpur, Pufferfish, and Folia from 1.8.8 up to 1.21+. BungeeCord and Velocity proxy sync are included.
Icelite is server-side. Detection and enforcement run on your Minecraft server, so players do not need to install a client-side mod.
Yes. Through config.yml, you can define per-world sensitivity and behavior settings for different server modes and environments.
Drag and drop IceliteAnticheat.jar into your /plugins folder, restart your server, and paste your license key in config.yml.

Get Started

Freeze cheaters in their tracks today.

Deploy Icelite and protect your Minecraft server from cheating.