Help & Documentation

Frequently Asked Questions

Setup instructions, configuration snippets, and common questions answered.

Quickstart Setup (60 Seconds)

  1. Download the Icelite Anticheat .jar file provided with your license.
  2. Place the .jar into your server's /plugins directory.
  3. Restart your Minecraft server or execute your server start script.
  4. Open plugins/Icelite/config.yml and paste your authorization key.
  5. Run /icelite reload in console or in-game.
license-key: "YOUR-LICENSE-KEY" webhook: enabled: true discord-url: "https://discord.com/api/webhooks/..." checks: combat: reach: max-distance: 3.00 action: "CANCEL_ATTACK"

FAQ Accordion

General Questions

No. Icelite is 100% server-side. Players connect using vanilla Minecraft or any standard client without installing mods, certificates, or background software.
Icelite supports Spigot, Paper, Purpur, Pufferfish, and Folia from 1.8.8 all the way up to 1.21+. Proxy networks using BungeeCord or Velocity are supported out of the box.
Our physics engine models exact vanilla movement and tick latency. Packet timing buffers account for ping jitter and network spikes, ensuring legitimate combos are never flagged.
Yes. Through config.yml, you can configure world-specific profiles, disable specific movement checks in lobby worlds, or adjust combat cancel thresholds for competitive arenas.
Key commands include /icelite reload, /icelite alerts (toggles staff notifications), /icelite inspect <player> (displays real-time packet telemetry), and /icelite freeze <player>.

Staff Permissions Reference

  • icelite.admin — Full access to all Icelite commands, reloading, and configurations.
  • icelite.alerts — Receive in-game real-time violation notices with click-to-teleport.
  • icelite.inspect — Permission to view live combat metrics and heuristic logs.
  • icelite.bypass — Immunity from active anticheat cancellation and checks (intended for testing).

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