Help & Documentation
Frequently Asked Questions
Setup instructions, configuration snippets, and common questions answered.
Quickstart Setup (60 Seconds)
- Download the Icelite Anticheat
.jarfile provided with your license. - Place the
.jarinto your server's/pluginsdirectory. - Restart your Minecraft server or execute your server start script.
- Open
plugins/Icelite/config.ymland paste your authorization key. - Run
/icelite reloadin console or in-game.
license-key: "YOUR-LICENSE-KEY"
webhook:
enabled: true
discord-url: "https://discord.com/api/webhooks/..."
checks:
combat:
reach:
max-distance: 3.00
action: "CANCEL_ATTACK"
FAQ Accordion
General Questions
No. Icelite is 100% server-side. Players connect using vanilla Minecraft or any standard client without installing mods, certificates, or background software.
Icelite supports Spigot, Paper, Purpur, Pufferfish, and Folia from 1.8.8 all the way up to 1.21+. Proxy networks using BungeeCord or Velocity are supported out of the box.
Our physics engine models exact vanilla movement and tick latency. Packet timing buffers account for ping jitter and network spikes, ensuring legitimate combos are never flagged.
Yes. Through
config.yml, you can configure world-specific profiles, disable specific movement checks in lobby worlds, or adjust combat cancel thresholds for competitive arenas.
Key commands include
/icelite reload, /icelite alerts (toggles staff notifications), /icelite inspect <player> (displays real-time packet telemetry), and /icelite freeze <player>.
Staff Permissions Reference
icelite.admin— Full access to all Icelite commands, reloading, and configurations.icelite.alerts— Receive in-game real-time violation notices with click-to-teleport.icelite.inspect— Permission to view live combat metrics and heuristic logs.icelite.bypass— Immunity from active anticheat cancellation and checks (intended for testing).
Still Have Questions?
Join our active community.
Our developers and server administrators are available around the clock on Discord.